In a recent announcement, Nintendo confirmed that its next-generation gaming console, tentatively referred to as the “Switch 2,” will be backwards compatible with existing Nintendo Switch games. This news comes as a relief to many fans who were concerned about potentially losing access to their extensive game libraries.
The confirmation came during a corporate policy briefing, where Nintendo president Shintaro Furukawa emphasized the importance of maintaining continuity for their user base. With over 100 million active users on the Nintendo Switch, carrying over that “good relationship” to the next generation is a key priority for the company.
Nintendo’s early emphasis on backwards compatibility suggests its understanding of the feature’s importance to the success of its next console. The Switch has been a massive success, with more software played on it than any other Nintendo hardware. Ensuring access to this vast library of games is likely to be a major selling point for the Switch 2.
While the exact details of how backwards compatibility will work are still unknown, including whether it will extend to physical game cards, the confirmation itself is a significant step. Nintendo has a history of providing backwards compatibility in its handheld consoles, like the Game Boy and Nintendo DS/3DS lines. However, the original Switch broke this trend, making this announcement particularly noteworthy.
Nintendo has stated that further information about the Switch successor, including details about its backwards compatibility, will be released at a later date. Fans eagerly await more news about the console’s specifications, release date, and other features. The promise of backwards compatibility, however, is a strong starting point that bodes well for the future of Nintendo’s gaming ecosystem.